
They are also usually squishier (easier to kill) than their melee counterparts. Ranged Assassin – The same as Melee Assassin, but they attack from long range. Melee Assassin – These are pure attackers that deal massive damage to opponents in close range. Healer – Heroes that focus on healing allies and mitigating the damage dealt to the party. Conversely, they can also impede opponents’ advances through de-buffs and other status-changing abilities. Support – Heroes that provide buffs and utility skills to other allies. In turn, they have good damage potential, which makes them a hybrid balance of offense and defense. They usually last longer than others in clashes/team fights.īruiser – Not as defense-oriented as tanks. Tank – Heroes that protect their team from incoming attacks.

Each hero in HOTS is assigned a role out of the six enumerated here: As such, each hero is ranked depending on these factors.

Team synergy, positioning and coordination are the building blocks to winning in the game.
